Case study · Program Design & Implementation
Compost
by design, not compliance.
A 13,000-person, $1B-revenue company wanted composting to become an everyday workplace habit — not a sustainability checkbox. We designed for habit, friendly competition, and immediate reward. 82% of employees enrolled in the first quarter.
The client
A 13,000-employee, $1B-revenue company. A $1B-revenue, 13,000-employee company set out to make composting an everyday workplace habit — not a sustainability checkbox, but a real cultural shift tied to corporate ESG goals.
The challenge
Sustainability programs fail when they ask employees to feel guilty. They work when the right thing is rewarding.
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A 13,000-person, $1B-revenue company wanted to make composting an everyday workplace habit — not a sustainability checkbox, but a real cultural shift tied to corporate ESG goals.
- 02
Corporate sustainability programs typically struggle with engagement. Most are either passive ("here’s a bin in the break room") or compliance-driven, and peer programs report enrollment in the single digits.
- 03
What this company needed was a program that made the right behavior the easy and rewarding one — at the scale of an entire workforce.
The approach
Designed for habit, not for guilt.
I designed and implemented the program end-to-end — research, design, rollout, education — anchored on three forces that actually move behavior: friendly competition, real-time impact, and immediate reward.
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Research
Interviewed leadership, facility managers, sustainability staff, and employees across functions to surface what would actually move behavior here — and what would fail.
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Design
Gamified the program around friendly competition between teams, real-time impact tracking, and a weekly reward lottery — rewarding the right behavior at the moment of choice.
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Implementation
Rolled it out across the company — bins, signage, partner haulers, the digital tracking layer, and the rewards system.
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Education
Led workshops and speaking engagements connecting individual action to climate, soil health, and company culture.
Inside the rollout
- 01
Cross-functional interviews
Conversations with leadership, facility managers, sustainability staff, and employees to map what would actually move behavior in this culture.
- 02
Team-vs-team competition
Friendly competition between teams gamified the habit without making it feel like compliance.
- 03
Real-time impact tracking
Every contribution counted, attributed, and visible — turning anonymous good behavior into a measurable team metric.
- 04
Weekly reward lottery
Immediate, visible reward at the moment people had a choice to make — designed to anchor the habit.
- 05
Educational workshops & talks
Connected the daily act to climate, soil health, and company culture — so the program had a why, not just a what.
The outcome
82% enrolled in Q1 — by design, not accident.
- 13K employees across the workforce
- 1st employee compost rewards program at this scale
- $1B revenue company — corporate scale
- Q1 quarter-one rollout window
An end-to-end program delivering:
- Cross-functional stakeholder research and culture mapping
- A gamified program design — team competition, real-time impact, weekly rewards
- Operational rollout across the company — bins, signage, partner haulers
- A digital tracking and rewards layer
- Educational workshops and speaking for employees and leadership
Three forces that moved behavior
Why it worked:
- The right behavior was the easy and rewarding one — at the scale of an entire workforce.
- Visible impact, rewarded behavior, and a story connecting the individual act to something bigger.
- 82% enrollment in Q1 vs. single-digit peer benchmarks — by design, not by accident.
- Corporate sustainability works when it’s built on a feedback loop, not on guilt or compliance.
- The same logic now powers COMPOSTARS at the city scale.
Designing a sustainability program your employees actually use?
Behavior-led program design for corporate sustainability, ESG, and workplace climate work — built to move enrollment off the single-digit benchmark.
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